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After the dust settled - DotA 7.00 discussion.
2017.03.06 19:39 LaxontlynAfter the dust settled - DotA 7.00 discussion.
December 13th 2016 marked the day when DotA received it's biggest change yet. Talent system, new hero, new map, reworks towards root and other mechanics, new UI, etc. The community was overwhelmed by such a drastic turn of events and left players wondering wether or not they will be playing the same game. It's been ~85 days since so called DotA 3 was introduced so I think it is enough time to analyze what happened with a cool head. One small tit bit: I am not going to touch on perfomance issues or new ui. I'll focus mostly on gameplay and some "QoL" changes.
I think it was an amazing addition. I was fine with stats, but let's face it - they were pretty dull. I loved the option of being able to sacrifice some skills in order to have more hp/mp/dmg, but the talents opened up a lot more interesting builds than stat points ever did. Talents help heroes to cover up their weaknesses, like + 175 mana on Slardar is a house. Although it doesn't make +6 hp regen obsolete, especially if you went threads it sounds like a better choice, because of bonus int that you gain from them. New build paths were introduced, like Magic Ember and No-Bear LD, which are super cool, albeit unbalanced. I am looking forward towards more Heroes being torn into different builds because of talents. Hope we will see +175 dps bladefurry for Jugg being good so we can call it a "spin-to-win build". I also adore talents that extend the abilities of certain heroes. Doom devouring ancients is an extremely cool ability, double dagger from PA is a lot of fun, PL's 10 kilometers Phantom Rush gives Sonic a run for his money and Lich getting free Skadi is awesome. Luckily talents are not "no-brainers". Some are, but a lot of them have a pretty close pick/win rate. They are very adaptive, like getting extra 15 agi or 10 str on Slark. It is all contextual to the current game you are playing, so you can't just follow a "build" like in WoW. The above mentioned PA's doulbe dagger is actually statistically and in my opinion is worse than 25 agi, but in games with no summons/illusions it might be a better choice. Still, there is a lot of balance to be done in that department and I expect that by something like 7.07 we would have a very decently balanced talent trees, because right now there are still a lot of talents that make no sense. Like fucking -3 cd sec for QoP's dagger vs 70% Spell Lifesteal.
I was so confused by that, because in the last year we also had a lot of new map changes, like new camp for offlaners to farm, more juke spots and ward mountains. However this one took some time, but now I am all over it. New map promotes a lot more skirmishes. Shrines help with that a lot, people infiltrate one another to steal their runes and it's so sweet to block those jungle camps for 2 minutes. Roaming is a very viable thing to do right now and while I thought that jungle change would annihilate heroes like Chen or AM, it did not (it killed Broodmother though). The new ancient camp can go fuck itself, but the fact that all ancients lost magic immunity opens more farm possibilities. The map just feels more involved allowing teams who are behind to have a stronger hg defence and some rally points on the map, even when all the towers are down. The warding patterns are a lot more interesting and the new Roshan's home is a nice touch, even though it looks kinda odd. I wouldn't mind more changes to the map, maybe more jungle creep types or make lane creeps more interesting. As it stands, with the abundance of passages to walk around under the cover of smoke, how different neutral camps are and the bounty runes I think it is the best DotA map to date.
Well, he sucks and it's not about the balance. I mean, him being unbalanced did not surprised me, new hero after all (see AW), but this hero feels very one dimensional. I see the same item builds, the same style of playstyle all the time. Maybe we need a pro scene to figure him out, but with other heroes - it was never an issue, pub guys got it covered. I like his tree jumping skill, but the problem with that skill is that there is barely any way to counter his "tree-jump" with a lot of heroes. Sometimes you have stone nothing, othertimes Batrider or Beastmaster completely annihilates him. Overall, he feels kinda uninspired and lacks versatility of a DotA hero. He does one thing and it is very straightforward, with almost no way to deviate from that pass.
Gameplay changes, "skill" and UI changes
With the introduction of bounty runes and the revamp of gold/exp for kill rewards - supports finally can get items. Even if you are position "PPD or PieLieDie" ward bitch, you can still scramble a force stuff or something. Overall, networth charts feel more balanced nowadays. You don't see cores having 10 times the networth of their supports, it's a lot more scattered around. I for once, think this is the most support oriented patch, because of how much they can get. I love playing support Lina and since the new patch I am rolling with it. Back in DotA 2 it was very hit or miss, but now I rock&roll with Eul's and Aghs with a pretty decent timing. Considering that heroes don't have stats anymore (free +400 hp) getting Lagunad is pretty painful. Time to talk about "skill architecture". Yeah, buzzword time! Skill floor was definitely lowered, with tower&camp indicators and especially stun indicators, so chain stunning someone is patheticly easy. Teleport silhouettes are again another step to make the game more accessable/simple depending on your point of view. At the same time, skill ceiling has risen. More things to learn, build around and anticipate via talents/map, the fact that Helm of Dominator is such a good item right now makes players much more micro invested. Here is a riddle for you, spot a good pos 1 - the one who has a wolf following him around as soon as he gets HoD or the one who helps his team on the other side of the map with an impressive centaur stun. Overall, I feel like the high tier games are more complex than they were used to, while the game is a lot more accessable in lower tier games, which is in question wether it is a boon or a bane. However that does not really bother me as long as competitive DotA is in good shape.
I think this patch is amazing, while rough around the edges, especially in technical execution, the game just offers more as a whole. More item and skill/talent builds, new implementations of map strategies, richer supports and a much more dynamic gameplay, is a very necessary refreshment that keeps DotA alive for such a long time. I have to commend IceFrog's and Valve's for having balls to do such a thing. A decent amount of players were alianted by changes and in many cases not because the game is worse, it's because it is too different. Those people invested a lot of time and now a lot of that skill is kinda irrelevant. Last thing I'll touch on is "making the game more accessable is it good or bad"? I certainly think that it is good when it's done right and so far it feels like it is done right. Sure it takes less "skill" to combine your CC now or spot who is teleporting, but those are changes that do not hinder the core aspect of the game. Back in the day, we managed the courier manually and there was no auto complete an item if you don't a have inventory space. DotA discarded a lot of things that added some micro weight to the game, but they were all received possitively. Let's wait until they introduce mana bars, this would be a hot topic. Personally as a guy who recently celebrated his 11 year anniversary with DotA, I don't see myself losing interest any time soon. I might even say, that I am having the most fun in DotA ever. Feels like when I played DotA for the first time and had that feeling of experiencing something new that is very hard to replicate. For me, this patch brings that feeling of the unknown back.
2016.07.06 18:12 darth_wakeI was messing around with a new perk deck idea and I'd love some feedback
Name - (Gunner) could be changed at a later date concept of it ( Ammo pick up buffs and weapon buffs) Level 1 - Picking up ammo gives a small buff to accuracy something around 5% - 10% depending on how much ammo you pick up. resets on reload level 2 - Headshot damage buff same as all decks at 25% level 3 - Reload times are also buffed slighty with a max 5% reload time decrease ( nothing needs to be done to get this it just turns on from base ) this goes across all weapons level 4 - Blending in same as all other decks level 5 - for every hit you land after picking up ammo from a body it gives you the bullets that you land on the next cop back with a 10% chance of triggering level 6 -Walk in closet level 7 - the ammo pick up buff to accuracy has been increased from 5% - 10% to 15% - 20% and is shared across your team along with the reload buff at level 3 level 8 - fast and furious level 9 - The chance from for the ammo to returned to your weapon after hit is boosted up to 25% chance and if returned makes your next hit 5 shots do doulbe the damage Could be shipped with a new Heister or maybe some weapons for once I came up with this idea as something to be be odd compared to your normal Health or Armor decks since that's pretty much all we get.
hey guys, long time poster but usually on my throwaway. but fuck it. i suffer horribly from anxiety and depression. its hard to get out of bed, i can't sleep through the night, i can hardly eat more than a sandwich, and my long-time girlfriend and i broke up last week (i have been on a date since but it didn't go as well as i wanted it to). i doulbe major in school and i'm doing horribly, absolutely terribly. i can't focus on the readings or bring myself to write the papers i need to write. i work in fast food so that sucks. my medication (sertraline/zoloft) isn't helping anymore, and i just got some abilify to supplement it but i'm not optimistic. my SH urges have been coming back really strong and i'm having panic attacks very frequently (but i haven't given in yet). i always talk to the same people about these issues but i'm so afraid that they're tired of hearing it so i have been keeping it to myself. i'm not suicidal but i often think about how nice it would be to be in an accident - a way for me to go away without depression being a factor. i think everyone hates me, even though i talk to my friends all the time. i hate my classes and i feel like i'm the only one like this (i know thats not true but i feel it). i've been accepted (and paid for about half of) a study abroad trip to germany that i don't even know if i want to go on anymore - my anxiety will ruin the entire trip for me and i know that for a fact. sorry for the rant but i just don't know what to do. my friends and family are supportive but i feel like a stupid downer asshole.
2013.12.21 00:44 mobiledieselThinkgeek put my money on hold but without completing the order!
I placed my order on thiinkgeek.com to be shipped to my giftee and typed the debit card security code wrong. I tried again after doulbe-checking my typing and it wont go through because the full amount is already on hold from the first attempt! I don't have the money to place the order now. Thinkgeek's support tells me there's nothing they can do and the hold will automatically disappear in "a few days" which is a lot later than the ship date for the Secret Santa exchange. I already emailed [email protected] and was told it's fine to ship a few days late but now my giftee will definitely not get it til after Christmas. I know it's my fault for not getting this done sooner but I thought Thinkgeek would be able to help me after what was a minor typing mistake.
The only way to correct this is to ask questions and answer. I may not know all the answers, but I know where to find them, or make them up sounding real good.
Why cant the existing funds be better managed, or better manage exsting funds.
Short answer: politics and the gas tax is showing fixed returns almost to the point of diminishing returns.
Long answer: I won't even pretend to understand what happens on a state level I personally hate politics.
Do we need project X?
Perhaps we do. Several planners on the state, ARC, and local goverments identified project X as a way to help people transverse from county to county in a reduced time. This referandum is meant to help all 10 counties and the city of Atlanata improve their interconnections while giving back funds to indvidual counties as well for local improvements. There was inovlment from the communties in question.
What about federal funding?
What about it? It will still be there for some projects, and possibly not there for others. Federal Funding will remain in the county and will be used for a similar project.
Will this turn into another 400 toll?
Nope. It cannot by law. SPLOST funds must have a start date and ending date. At the end of that date we would have to start the whole process over again.
Why the repost if you've posted this once before?
Because it's a reminder there are billboards, commercials, radio spots, but a slight human touch is nice. In another thread I was reading through remembered that there is a cut off is July 2nd for voters to register. Secondly my job, and other engineers are depending on this passing.
You've said it's important, but I do not think you know what that words means!
Aye important it is. Why? Because expanding, improving, and building transporation facailites is one part of recovering econmoically and attract new buisness to Atlanta and it's many outlaying areas. Creation of jobs on the construction side, and many other areas.
Traffic is caused by Sprawl.
Yes, No, Maybe. Sprawl is going to happen no way of changing that. Could requlations come into play possibly, but that's some what of a doulbe edged sword. One side setting tight rules helps, but other side it discourages builders. People are going to move to area's that give a little more bang for the buck. Why buy downtown when you can go 10 miles further out and get a house for the same price and have more land. Crime and the preception of crime also plays a factor into it as well. Then there is the school district and the likes.
I've heard often something like a 50/50 to a 49/51 split. So lets call it 50/50. That means roughly 4 billion to each side for improvements, and new location type projects.
TIA is shovel ready.
True/False. There are projects that are babies and in the concept phase, and there are projects that could start as soon as a year after passing.
If this fails then what?
Tolls, increased gas tax, and or nothing (Literally nothing), Unemployment raises as well.
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